Shaderlight Cloud Goes Mobile


Screenshot of a Shaderlight render on an iPad 3 (model courtesy Hilliard Architects).

Do you need to show a Shaderlight render to a client but you’re in the field? Want to check on the rendering status of a scene or animation? Forgot to download a render before you left the office? With the new, and free, Shaderlight Cloud Viewer, you have the power to view Trimble SketchUp renders anywhere using an Apple or Android device. View completed scenes and animations, check on the status of in-progress renders, and download and display renders. The Shaderlight Cloud Viewer, combined with Shaderlight desktop software, will increase the effectiveness of your rendering workflow. With the convenience of mobile, your high quality, photo-realistic scenes and animations are available anytime you need them.

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SketchUp Basecamp 2012: we brought cloud, mobile, and augmented reality

Welcome to Part 2 of my SketchUp Basecamp round-up. In Part 1, I summarized Basecamp as a whole and the announcements. Now I am going to personalize it to us, our friends at Shaderlight, and some of the great people we got to meet. SketchUcation unofficially kicked of Basecamp on Sunday night by having a mixer and we met many attendees.

Shaderlight, presented their interactive rendering plugin during a ‘Rendering Round-up” on Day 1 and in an unconference on Day 2. They were very well received and many SketchUp users got to see our Shaderlight Cloud Rendering in action. They were excited to be able to send complex animations to the cloud and to submit unlimited, simultaneous renders. To make sure Shaderlight users are never without their renders, we introduced the Shaderlight Cloud Viewer for Android devices. Don’t worry Apple users, your app is coming soon.


Martin from Shaderlight presents at the 'Rendering Round-up'

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SketchUp Basecamp 2012: we’ll be there!


SketchUp Basecamp starts in Boulder, CO on Monday, October 15th. What is it? It is a get-together for 250 people who are enthusiastic users and are planning on spending 3 days on all things SketchUp. SketchUp team members and attendees will present sessions – and this includes us! On Tuesday at 2pm, we will be presenting on Augmented Reality in SketchUp and showcasing our mobile application, SightSpace 3D for Apple and Android. Our partner, ArtVPS, will be demonstrating the interactive Shaderlight rendering plug-in, including the capability to render on the cloud on both Monday and Tuesday. Additionally, we will both be available at vendor tables on Tuesday and Wednesday to demonstrate mobile, Augmented Reality, and rendering on the cloud.

I will post a summary of Basecamp in the upcoming weeks. In the meantime, if you have any questions, email us at, check out our media advisory for Basecamp, or contact our press rep Marilyn Kroner.

AIA 2012 Recap: Shaderlight and Limitless Join Forces

During the AIA 2012 expo in Washington, DC, that took place in mid-May, we were demonstrating our new Shaderlight Cloud Rendering plug-in for SketchUp and new features for SightSpace 3D, our mobile viewer with Augmented Reality for SketchUp. In our booth we joined up with the good people of Shaderlight to show off Shaderlight Cloud Rendering (launching June 2012) which is the first, and only, SketchUp rendering plug-in to use the power of fast computers on the cloud to deliver high quality photorealistic renderings fast without tying up your desktop.

AIA 2012

Shaderlight and Limitless at AIA 2012

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Shaderlight Cloud Rendering Wins AIA Best in Show

Shaderlight Cloud Rendering, powered by Limitless Computing, is not even released yet and is already award-winning. We previewed Shaderlight Cloud Rendering at the American Institute of Architects 2012 convention in mid-May and it won runner-up in Architosh’s Best of Show AIA National Awards in the desktop category.

“Shaderlight deserves recognition as the first cloud-based rendering solution for Google’s popular SketchUp rendering program,” wrote Anthony Frausto-Robledo, publisher and editor-in-chief of Architosh. “With this unique solution, SketchUp users can produce photo-realistic renders of their models at up to 5x speeds faster than on the desktop and up to 128x faster at animations.”

The Shaderlight Cloud Rendering plug-in uses the power of high-performance computers on the cloud to deliver high quality photo-realistic renderings fast without tying up your desktop. See a sneak preview now of the high quality and time savings you can expect with the new Shaderlight Cloud Rendering plug-in.

Shaderlight Cloud Rendering will be available June 2012!

If you would like more information about Shaderlight Cloud Rendering, please contact us at 877.663.3797, see our  press release, or contact our press rep Marilyn Kroner.

Limitless Partners with ArtVPS, makers of Shaderlight for Google SketchUp

I am excited to announce that our partnership with ArtVPS, the makers of the Shaderlight rendering software for Google SketchUp, will be officially launching at the American Institute of Architects (AIA) 2012 convention in Washington, DC from May 17-19. If you are going to be in attendance, please come visit us at Booth 1908 (next to Google SketchUp) to see our newest innovation in cloud-based rendering.
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