SketchUp Basecamp 2012: we brought cloud, mobile, and augmented reality

Welcome to Part 2 of my SketchUp Basecamp round-up. In Part 1, I summarized Basecamp as a whole and the announcements. Now I am going to personalize it to us, our friends at Shaderlight, and some of the great people we got to meet. SketchUcation unofficially kicked of Basecamp on Sunday night by having a mixer and we met many attendees.

Shaderlight, presented their interactive rendering plugin during a ‘Rendering Round-up” on Day 1 and in an unconference on Day 2. They were very well received and many SketchUp users got to see our Shaderlight Cloud Rendering in action. They were excited to be able to send complex animations to the cloud and to submit unlimited, simultaneous renders. To make sure Shaderlight users are never without their renders, we introduced the Shaderlight Cloud Viewer for Android devices. Don’t worry Apple users, your app is coming soon.

Shaderlight

Martin from Shaderlight presents at the 'Rendering Round-up'

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