Welcome to Part 2 of my SketchUp Basecamp round-up. In Part 1, I summarized Basecamp as a whole and the announcements. Now I am going to personalize it to us, our friends at Shaderlight, and some of the great people we got to meet. SketchUcation unofficially kicked of Basecamp on Sunday night by having a mixer and we met many attendees.
Shaderlight, presented their interactive rendering plugin during a ‘Rendering Round-up” on Day 1 and in an unconference on Day 2. They were very well received and many SketchUp users got to see our Shaderlight Cloud Rendering in action. They were excited to be able to send complex animations to the cloud and to submit unlimited, simultaneous renders. To make sure Shaderlight users are never without their renders, we introduced the Shaderlight Cloud Viewer for Android devices. Don’t worry Apple users, your app is coming soon.
Martin from Shaderlight presents at the 'Rendering Round-up'
SketchUp Basecamp starts in Boulder, CO on Monday, October 15th. What is it? It is a get-together for 250 people who are enthusiastic users and are planning on spending 3 days on all things SketchUp. SketchUp team members and attendees will present sessions – and this includes us! On Tuesday at 2pm, we will be presenting on Augmented Reality in SketchUp and showcasing our mobile application, SightSpace 3D for Apple and Android. Our partner, ArtVPS, will be demonstrating the interactive Shaderlight rendering plug-in, including the capability to render on the cloud on both Monday and Tuesday. Additionally, we will both be available at vendor tables on Tuesday and Wednesday to demonstrate mobile, Augmented Reality, and rendering on the cloud.
I will post a summary of Basecamp in the upcoming weeks. In the meantime, if you have any questions, email us at info@LimitlessComputing.com, check out our media advisory for Basecamp, or contact our press rep Marilyn Kroner.