Have you ever wanted to try out our SightSpace 3D app but were not ready for the commitment? We have a solution with our release of SightSpace Free-D, a free download of our popular SightSpace 3D model viewer with Augmented Reality capabilities for iPads and iPhones. Place up to 3 models on Free-D for completely free to experience our custom viewer (there is no limit on model size or polygons. SightSpace will use available memory to the max). Models can be transferred directly to the Apple device through iTunes or downloaded from Dropbox and email. All of the capabilities of 3D are available as in-app purchases so you can customize your desired features, including a purchase for loading more models.
I am pleased to announce that our update for Circulizar is now available on the iTunes App Store! If you are new to Circulizar, it is a free app to send virtual, interactive, and animated presents to your Facebook friends. Select a present (there are lots of options!), choose a friend, and your virtual gift is wrapped and sent. Your friend receives a Facebook notification that a gift is waiting to be unwrapped. The unwrapped gift can be placed into the real world, moved, and re-sized. You can also share pictures of your gift.
Welcome to Part 2 of my SketchUp Basecamp round-up. In Part 1, I summarized Basecamp as a whole and the announcements. Now I am going to personalize it to us, our friends at Shaderlight, and some of the great people we got to meet. SketchUcation unofficially kicked of Basecamp on Sunday night by having a mixer and we met many attendees.
Shaderlight, presented their interactive rendering plugin during a ‘Rendering Round-up” on Day 1 and in an unconference on Day 2. They were very well received and many SketchUp users got to see our Shaderlight Cloud Rendering in action. They were excited to be able to send complex animations to the cloud and to submit unlimited, simultaneous renders. To make sure Shaderlight users are never without their renders, we introduced the Shaderlight Cloud Viewer for Android devices. Don’t worry Apple users, your app is coming soon.
SketchUp Basecamp starts in Boulder, CO on Monday, October 15th. What is it? It is a get-together for 250 people who are enthusiastic users and are planning on spending 3 days on all things SketchUp. SketchUp team members and attendees will present sessions – and this includes us! On Tuesday at 2pm, we will be presenting on Augmented Reality in SketchUp and showcasing our mobile application, SightSpace 3D for Apple and Android. Our partner, ArtVPS, will be demonstrating the interactive Shaderlight rendering plug-in, including the capability to render on the cloud on both Monday and Tuesday. Additionally, we will both be available at vendor tables on Tuesday and Wednesday to demonstrate mobile, Augmented Reality, and rendering on the cloud.
I will post a summary of Basecamp in the upcoming weeks. In the meantime, if you have any questions, email us at info@LimitlessComputing.com, check out our media advisory for Basecamp, or contact our press rep Marilyn Kroner.
We are excited to announce the release of our free and newest app for Apple devices: Circulizar! We have combined our experience with emerging technologies into this virtual gift-giving app where Facebook users can interact with the fully animated gift in a real-world background and real time.
I am pleased to announce the SightSpace 3D v1.1 update for Android devices is now available on Google Play. If you are not familiar with SightSpace, it views SketchUp (and other KMZ format files) on Apple and Android devices in Augmented Reality by superimposing the digital designs in the real-world in real-time, enabling you to walk through the model by simply moving your device. Additional features include stereoscopic red/cyan 3D, annotate 3D models, bookmark favorite views, take screenshots, share notes and photos, and more.
The SightSpace mobile app for SketchUp has the following improvements for Android:
Our own Jeff Franklin joined analysts, innovators, and experts in imaging and Augmented Reality in New York City for the 6Sight Conference. Jeff was part of a panel that discussed Augmented Reality and intelligent imaging – being able to determine various types of information from an image such as object and facial recognition – and image context. Image context includes being at a dinner party and photos from the party are searchable with information related to the dinner party. The purpose of intelligent imaging is that people take a large quantity of pictures, so information is attached to the images for quick retrieval when searched. This is a fast moving field and full of emerging technology, so expect to hear more! What were hot topics at the conference? They included mobile cameras improving in quality, being able to share pictures easier (think a “connected camera”), intelligent imaging, and, of course, augmented reality.
Limitless and ArtVPS, the makers of Shaderlight for SketchUp, are pleased to announce that the award-winning Shaderlight Cloud Rendering is now available! The Shaderlight Cloud is the first, and only, SketchUp rendering plug-in to use the power of the cloud to deliver high quality photorealistic renderings fast without tying up your desktop. If you are not yet a Shaderlight user, there is a 14 day free trial available to test it out.
We have been in beta testing for a while with some great SketchUp users before going live. Landscape architect Daniel Tal was one of our testers and noted that the cloud reduces animation render times, “The system is also ideal for rendering animations – putting them in reach for most companies and SketchUp users. Using the Shaderlight Cloud Rendering service allows designers to generate beautiful rendered animations clearly articulating design themes and ideas.” Eric Schimelpfenig, specialist in 3D solutions for kitchen and bathrooms and founder of Sketchthis.net, observed that the addition of cloud rendering to Shaderlight is a big speed improvement. In his own words: “This new version of Shaderlight takes your ordinary machine and straps a rocket pack to it. Renders have never looked so good, so fast.”